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161. The Missing Class - in Ships and Modules [original thread]
Would be cool to see Tech III BC's. That work similar to Tech III Cruisers. That fit somewhere between BC's and BS's in terms of survivability and pew pew power. Followed up with Tech III BS's that fit between Caps, and BS's on the same terms. Def...
- by Pinky Starstrider - at 2010.11.12 01:15:00
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162. Vote for your favorite MMO. Well its not EVE. - in Out of Pod Experience [original thread]
1. Final Fantasy My first MMO and one of my favorite overall titles in RPG's is final fantasy. Personally I enjoy the fact that the devs put a lot of the game out of reach for most people unless they work as a team. (save for very very skilled in...
- by Pinky Starstrider - at 2010.11.11 20:00:00
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163. The definition of pirating - in Warfare & Tactics [original thread]
a true pilot ransoms, and then kills, then ransoms the pod, and kills again. Leave no one alive.
- by Pinky Starstrider - at 2010.11.11 16:38:00
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164. To Blade. - in Corporation, Alliance and Organization Discussions [original thread]
aren't carriers like a dime a dozen now a days?
- by Pinky Starstrider - at 2010.11.11 05:17:00
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165. Skillzkillz Active PIRATE Corp is Recruiting - in Alliance and Corporation Recruitment Center [original thread]
+1 for fun.
- by Pinky Starstrider - at 2010.11.10 15:01:00
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166. Skillzkillz Active PIRATE Corp is Recruiting - in Alliance and Corporation Recruitment Center [original thread]
up up up
- by Pinky Starstrider - at 2010.11.09 23:55:00
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167. Should I wait for techs before I do level 4 - in Ships and Modules [original thread]
the drake.
- by Pinky Starstrider - at 2010.11.08 18:18:00
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168. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
This topic is still going. Jeez I wish the drake was OP before I started training to Minnie BC/BS, I mean **** Id have like 3 months of extra training to spread around. But less than 8 months ago I was the loldrake pilot who had no place in PVP. N...
- by Pinky Starstrider - at 2010.11.04 11:39:00
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169. blob/lag idea... - in Player Features and Ideas Discussion [original thread]
what a wonderful idea, not only do I need to worry about losing a ship to my enemy, I get to worry about losing my ship to random selections of warp outs or explosions, and all because I might have 1500 friends fighting an enemy with 1500 friends....
- by Pinky Starstrider - at 2010.11.01 15:54:00
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170. Missile Spam/Lag Question/Change, Programmers and CCP Please Awnser - in Player Features and Ideas Discussion [original thread]
Edited by: Pinky Starstrider on 30/10/2010 17:52:33 Originally by: Mike Voidstar One problem I can see with making missles into turrets (not that I dislike the idea much) is you lose Defender Missles in the process. I suppose you coul...
- by Pinky Starstrider - at 2010.10.30 17:49:00
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171. Missile Spam/Lag Question/Change, Programmers and CCP Please Awnser - in Player Features and Ideas Discussion [original thread]
I suggest you just rework how launchers work. There are a lot of Drake is OP threads popping up and some points are right in regards to missile chuckers at range. Currently you track individual missiles as they are launched Currently missile chuc...
- by Pinky Starstrider - at 2010.10.29 21:46:00
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172. What should the Tornado be? - in Player Features and Ideas Discussion [original thread]
Christmas present something silly BC size that gives you a +1 bonus to looking cool flyin through highsec I imagine.
- by Pinky Starstrider - at 2010.10.29 21:27:00
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173. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Edited by: Pinky Starstrider on 29/10/2010 21:21:31 Edited by: Pinky Starstrider on 29/10/2010 21:21:11 Originally by: lupusmoon ran a bunch of number last night. if we drop the 5% resists from the drake, it can still fit a good ta...
- by Pinky Starstrider - at 2010.10.29 21:15:00
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174. Formations - in Warfare & Tactics [original thread]
yes it requires so much skill to click on target keep X distance and let the ship float itself. If anything it just removes the need for a 400 man group to get organized so they can go have a little fun.
- by Pinky Starstrider - at 2010.10.29 19:18:00
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175. Which ship would you use in the given scenario? - in Warfare & Tactics [original thread]
I only said that as a funny in spite of all the drake is op threads, and the idea it is OP because it is popular right now. 4/7 people here recommend it for 1 or more situations so it must be OP if nearly 60% of the people use it!.
- by Pinky Starstrider - at 2010.10.29 19:14:00
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176. Which ship would you use in the given scenario? - in Warfare & Tactics [original thread]
hmmmm the cane seems pretty popular maybe it should be nerfed.
- by Pinky Starstrider - at 2010.10.29 16:58:00
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177. Drake Rebalancing Suggestions - in Ships and Modules [original thread]
*DPS/DPS Application Quote: - HAMS - The drake is known for having good levels of DPS in its HAM configuration, coming in behind the Gank Harbringer/Gank Hurricane/Gank Brutix in terms of sheer damage output with it's highest damage fitting...
- by Pinky Starstrider - at 2010.10.29 05:08:00
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178. HAM Ferox for missions - in Ships and Modules [original thread]
Caracal
- by Pinky Starstrider - at 2010.10.28 21:22:00
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179. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: Shin Dari Originally by: CCP Chronotis It still does not change the reality that we want to ensure enjoyable fleet fights for all which is our primary objective for fleet fights. Currently the drake and the many flee...
- by Pinky Starstrider - at 2010.10.28 21:12:00
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180. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever Originally by: Pinky Starstrider Edited by: Pinky Starstrider on 26/10/2010 18:44:36 The EFT DPS numbers are stupid anyway. Missile ships do not have instant DPS. So the calculation of Volley DMG/R...
- by Pinky Starstrider - at 2010.10.26 19:08:00
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